Another Christmas has come and gone, and three new board and card games were left in my stocking. None have hit the table yet, but I figured it was worth a post to present my pre-play thoughts.
Archive for December, 2007|Monthly archive page
- 4th Edition D&D is as good as it looks like from the previews I’ve seen so far (and they fix the geeky names for spells, monsters and feats)
- A chance to play my copy of Die Mächer (which I bought over a year ago) with four other eager newbies in a location devoid of disturbances and distractions.
- A copy of Agricola
- A chance to play some story games with some regularity
- Gamers—especially those prone to posting frequently to forums—start understanding that people who dislike their favourite games, and vice versa, are not evil or stupid
- The gumption to finally finish my series on Interrogating Your NPCs and Elegance, to say nothing of posting more regularly overall
- All of my gaming friends, face-to-face and online, have a great year of gaming
Merry Christmas everyone!
After helping Jay Little out with this year’s tournament adventure for XCrawl, I decided to check out a few other D&D/d20 modules. I was curious about the current state of the art, at least from major publishers, in adventure design. While D&D isn’t something that fits my style as a GM, some quality stuff is being published. I’m even a little tempted to tweak the modules in Paizo‘s new Pathfinder series and run them.
I have seen one disturbing practise repeated by numerous designers across all publishers. The DC 5 skill check sets a terrible example for new GMs, and it is a blight on the hobby.