Archive for December, 2007|Monthly archive page

The Haul

In boardgames, first thoughts on December 28th, 2007 at 7:05 pm

Another Christmas has come and gone, and three new board and card games were left in my stocking. None have hit the table yet, but I figured it was worth a post to present my pre-play thoughts.

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My Perfect Geeky Christmas List

In boardgames, miscellany, role-playing games on December 24th, 2007 at 1:37 pm

A nice idea that I’ve stolen from The Chatty DM

  • 4th Edition D&D is as good as it looks like from the previews I’ve seen so far (and they fix the geeky names for spells, monsters and feats)
  • A chance to play my copy of Die Mächer (which I bought over a year ago) with four other eager newbies in a location devoid of disturbances and distractions.
  • A copy of Agricola
  • A chance to play some story games with some regularity
  • Gamers—especially those prone to posting frequently to forums—start understanding that people who dislike their favourite games, and vice versa, are not evil or stupid
  • The gumption to finally finish my series on Interrogating Your NPCs and Elegance, to say nothing of posting more regularly overall
  • All of my gaming friends, face-to-face and online, have a great year of gaming

Merry Christmas everyone!

The DC 5 Skill Check Must Die!

In game design, role-playing games, techniques on December 2nd, 2007 at 9:40 pm

After helping Jay Little out with this year’s tournament adventure for XCrawl, I decided to check out a few other D&D/d20 modules. I was curious about the current state of the art, at least from major publishers, in adventure design. While D&D isn’t something that fits my style as a GM, some quality stuff is being published. I’m even a little tempted to tweak the modules in Paizo‘s new Pathfinder series and run them.

I have seen one disturbing practise repeated by numerous designers across all publishers. The DC 5 skill check sets a terrible example for new GMs, and it is a blight on the hobby.

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